Friday, 15 April 2011

Other modules, Subtitles and Survey

Well, hello everyone! I've nearly built the demo now, some people have played it already though (thank goodness it's been eating away at my time like I don't know what!). So that will be sent off to some of the other users soon, just to see if they agree with the changes made. Another thing that has come through on testing, which I found interesting was from one of my testers, who explained that many games and interactive things he'd been on reccently had subtitles on them as standard, he explained that most puzzle based games and any games with cut scenes will include subtitles, not necessarily because it's difficult to hear or not hear, but because some people will play with the sound off, not because they can't hear. Although this is for people who don't like to read he said he doesn't like reading, but he sometimes plays games with the sound off.
Firstly, I was kind of upset with this discovery, but now I think about it, it might be better to keep the subtitles on, it does have a lot of cutscenes, and having subtitles on doesn't really detract from the animation and interactive parts as they are all inside a self contained movie section anyway. With this in mind I've decided to constantly have the subtitles on the screen, they don't detract from the main thing and sometimes it's prefered to have them on.

 And finally, if anyone feels the need to do an information design survey then here it is :)
http://www.surveymonkey.com/s/MGPSW6C

Wednesday, 13 April 2011

Music, SFX and build

Got some awesome royalty free... and done build will post tomorrow

Tuesday, 12 April 2011

About menus and stuff

So when thinking about accessibiltiy, one thing came to mind, although a lot of users wanted a pause and play and back to main menu when you pressed a button, when I thought about it, it would be much better if these things were on screen throughtout the experience, because if not, it'll break the dvdseque experience

I think this looks fairly good, I'm going to build the first part and crack the testing out by the end of the week (providing all goes well on the coding front).

Monday, 11 April 2011

Thursday, 7 April 2011

This is what a finished shot looks like



 

So here is a final still to have a look at, notice the darkness of the shot? It makes sense really, not all of it will be this dark of course, but for the beginning bit it's appropriate... and the colour looks fairly good, I also added the paper texture. I only have 20 left to colour and then tecture and words and then they can all go in the flash... I'm so excited!

Monday, 4 April 2011

41 to go 54 done

Wow... I'm impressed...

Faustus looks better in colour than I thought he would.
I'm generally quite impressed with the quality of the drawing and colouring, it's held up quite well. You'd be surprized what a lot of effort can do. I'm thinking of having a week blitzing project (In the free time that I have) I can't really do work on the others as I don't have books for them, so it makes sense that I get as much project done as I can (of course there are family considerations at this point too)