Thursday, 2 December 2010

Feedback went well and thinking about storyboards.

I can say that the feedback session I had the other day went pretty well if I'm honest. General ideas were
  • Maybe making the whole structure like a DVD, where you can use the interactive features if you want to, kind of like bonus extras that will help you learn about the characters, so then the balance between interactive and immersive can be realized
  • Making the Scene Menu screen look more like a DVD menu, with thumbnails of what will be featured in the scene. 
  • Maybe re-examine the logo for 'classic rejuvenations' a little bit, think about a variety of texts, fonts, taglines, etc.
  • Maybe make a higher up menu for the entire Faustus thing, except for the scenes that contains things like 'play all' 'setup' and 'scene select' as well as 'extras'
Other than that people really seemed to like the visuals, they said that the whole style was nice, which is a relief.
So I've sent my script off to a friend of mine who has just finished her degree in screen writing (and got a first), she seemed like a good contact to call in this instance.
So I'm now starting the storyboard, which will be really really long, but hopefully, i'll be able to use some of the images again (heres hoping)
And the report went down well. :D

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